What’s the Point?
So I’ve been working on Ossia for a really long time, now and I often get stuck, mentally. This has happened enough times that I’ve managed to understand the doubts and move on from these occurrances by asking myself a simple question: What’s the point? Basically, what’s the end goal of all of this? When we pass the longterm goals, what will be the thing that pushes Ossia forward? It’s always a complicated answer, but I feel like I’ve managed to quantify it a bit and decided to blog about it, for future reference. So here goes… The point is simple: Ossia is to become a powerful, robust, and ever- expansive music marketplace platform. Sure, right now we’re focused on building a music hosting and sharing service. But after that, it will evolve into a distribution service, then a marketplace service, and then an open market platform. Our real success will be in our planned API. My vision and my goal for our API is to open our service to any developer than wants to use Ossia as a backbone for their applications. Just a few ideas…
- a mobile application for artists to push “impromptu recordings” directly to Ossia and be made available as free content for fans
- a desktop store front
- a music purchasing and disc burning kiosk that can be placed in small record shops That’s just the few I thought up while typing them. We’re gonna do some really amazing things with Ossia and the future base of developers. I promise you. Just try to stick it out with us and support early and often (have you Fan’d Ossia in Facebook, yet?)
- a mobile application for artists to push “impromptu recordings” directly to Ossia and be made available as free content for fans
- a desktop store front
- a music purchasing and disc burning kiosk that can be placed in small record shops That’s just the few I thought up while typing them. We’re gonna do some really amazing things with Ossia and the future base of developers. I promise you. Just try to stick it out with us and support early and often (have you Fan’d Ossia in Facebook, yet?)